Thursday, January 27

Bite The Bullet Review –

The booming indie scene has launched many new 2D games that not only attract new players, but also target older players. These covers evoke a deep nostalgia for the way games were played in the 8- and 16-bit era, allowing some older viewers to relive the same feelings they had when they played classic genres, like the pistol shooting games that populated arcades and consoles in the 1980s. Bite Bullet fits perfectly into the classic Contra style, but it also adds a few new features and gameplay mechanisms, including cool role-playing features wrapped in Roguelite pixel art where you have to eat everything you can.

Our hero (Chewie or Chewella, whichever you prefer) will face hordes of edible enemies to add to your menu. By eating enemies that are near death, you can acquire new weapons, improve your skills, and if you have enough protein in your belly, you can even transform into a powerful form called Zombro to destroy enemies along the way!

Some tutorials teach you the basic mechanics of the game, but luckily there’s nothing too complicated here. Basically, it comes down to run, shoot and eat. Of course, each level has its own challenges and many enemies to take out. You have eight scenarios, but with over fifty levels you’ll be busy for a while. The developers have added a branching skill tree that allows you to customize your character, and there are many new weapons and special moves to discover. Suffice to say, this game is much longer than the 8-bit games based on it.

The main mechanism of eating enemies is fundamental to the regeneration of life and the acquisition of new strength and genetic material. But you have to be careful, because you are what you eat! Up to a level of 100%, you need to eat a balanced diet so that you don’t get too fat or too heavy to make it through the stages. This innovative game mechanic sets it apart from traditional action games. Since you can eat just about anything in the game, you’ll want to keep your hero’s insatiable appetite in check.

In the game, you can choose from four different character classes (Carnivore, Herbivore, Omnivore and Robovore – meaning you eat metal) that have their own unique abilities and bonuses. This power also allows you to improve your character in a deep and branching skill tree. Sometimes it’s a little hard to decide in advance whether you’d rather kill them or eat them, because there’s so much nutritional information and so many different types of edible enemies. Part of the appeal is to learn how to get the best calories and types of food to develop your character and get the most out of it. Playing with different classes allows you to experience the levels a second or third time, giving the game more replay value. If you want to get the most out of Bite The Bullet, I highly recommend teaming up with friends and trying to save the world by eating it in a cooperative couch for two.

As for the music, the choice of the classic DOOM with metallic and high chords in a pixel art shooting game is perfect. The soundtrack motivates you to destroy your enemies piece by piece with the weapons at your disposal, or even with your own hands if you want to run some of these post-apocalyptic zombies/robots/eaters into the ground.

While fun, Bite The Bullet can be a little too difficult for its own good. These types of games are usually easy and you just have to take the chance and go for it. There are many nuances here, you have to learn which enemies to eat and which to destroy. The graphics have a retro look, but don’t seem too inspired. There are lots of neon colors, but the characterful gnomes are really a missed opportunity. That said, fans of the genre will have a good time with a friend, and the game is unique enough to stand out from the crowd.

Overview of bullet casings
  • Charts – 6.5/10
  • Sound – 6.5/10
  • Gameplay – 7/10
  • Late Call – 7.5/10

7/10

Final thoughts: GOOD PAGE

Bite The Bullet is an exciting game that brings a new dynamic to the classic run-and-shoot genre. It introduces a number of new features, such as. B. eat enemies, walls, etc. to increase and unlock skills. The Couch Club is the place to be if you’re in the mood for a unique Contra experience.

Pancho is a fan of video games and geek culture, podcasters and old school gamers who are ready to go back to the 90s and stay there forever!

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